Blue Planet: Age of Aquarius Review

There are those who say that the long lineage of space combat sims has no living heir, that the ideas once championed by the likes of “X Wing Vs Tie Fighter”, “Wing Commander” or even ”¬†Star Trek: Bridge Commander ” have been lost to the ages. When I encounter those people, I have to resist a persistent urge not to slap...

Jumping the Bandwagon: The Stanley Parable

More like it's own genre then a Mod, The Stanley Parable will hopefully trigger a new era in gaming where actions are just as important as the story written out to them.

Singing songs of horror with Portal – Vocaloid Edition

Obviously without any sort of new content beyond asset replacements, Portal Vocaloid Edition fills the void that only strange and robotic J-Pop can provide.

A Mission Worth Fighting For: Mission Improbable

Reminiscent of a Valve-styled level design and execution, Mission Improbable Episodes 1 and 2 delivers a lot of fun in a small package.

(Badly) Attempting to Survive

With fantastic mapping and concept, "Attempt to Survive" collapses in on itself from poor story and unclear objectives.

Breaking into something fun: Outpost 16

Using jaw-dropping visuals, incredible voice acting and nonstop action, Outpost 16 shows what a Half Life 2 Mod has the capability of being in a sadly short package.

Disillusioned by Dissolution

While teeming and boiling over with potential, Dissolution falls quickly with unnecessary spotlight on backstory while mapping, mechanics and fun slump to the back and are ignored totally.

Strange Name, great game: Joutomaa

Using the Half Life saga as a springboard, the first installment of the Joutomaa series is well polished, fun and challenging.

Not wanting to go back after all: Black Mesa Fallback

While an intresting concept, Black Mesa Fallback falls back on using dated models, textures and unoptomized mapping that clashes with the current-generation Half Life 2 engine.

Return: What a mod should be.

Short, sweet and to the point: Return beings a fantastic new level in map design, custom content and puzzles within the Half Life 2 engine.